Welcome to GateCrasher!
Welcome to GateCrasher!
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How to Use This Book
(should you choose to purchase it, which we hope you do)
This Gatecrasher book is a complete role-playing game,
with all the rules and campaign information needed to
play. The Game Master should read the entire book.
Players should read the Welcome to Gatecrasher section.
They may also read the chapters covering Characters,
Supernormal Powers, Actions and Combat, Magic, and
Technology, as well as A Tourist’s Guide to the Solar System.
GM-only sections include the “Game Master’s Guide,”
“Secrets of the Universe,” and “Gatecrasher Creatures.”
Pronoun Usage
“He, him,” etc. are used to refer to a player, and “she,
her,” etc. are used to refer to a GM. Pronouns used for
characters depend on the character’s presumed sex.
Measurement
Gatecrasher uses the metric system. Since many players
are uncomfortable with the metric system, here are
rough conversions to the English measurement system:
1 meter (m) = 1 yard
30 centimeters (cm) = 1 foot
1 kilogram (kg) = 2 pounds
Gatecrasher characters would most likely use the metric
system. As the solar system was colonized by the China-
dominated World Federation, hardbound traditionalists
might use the ancient Chinese system of measurement,
which we do not reference here.
Customizing the Rules
Gatecrasher includes many optional rules, allowing variable
levels of realism and flexibility. The players and
Game Master should decide which optional rules to use
before play begins.
The FUDGE game system provides more optional
rules, different methods of resolving situations, and
other goodies. Game Masters wishing to customize the
Gatecrasher rules for their own campaigns will find the
FUDGE book helpful.
Required Materials
Rulebooks: Every player should have easy access to
the Gatecrasher rulebook. The GM may also wish to consult
the main FUDGE rule book.
Dice: Gatecrasher uses six-sided dice and percentile
dice (two ten-sided dice). Most hobby stores carry these
dice in a bountiful array of sizes, colors, and material.
Special FUDGE dice are also available, for use with the
4d3 method of dice rolling (see p. 55).
Paper & Pencils: Written records of characters are a
must, and note-taking helps a lot. Recording changeable
character information in pen is not recommended.
High-tech players can use computers instead of paper
and pencil.
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